Framelab at MetroArcheo2025

Framelab at MetroArcheo2025

Last week at the ๐—œ๐—ป๐˜๐—ฒ๐—ฟ๐—ป๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—–๐—ผ๐—ป๐—ณ๐—ฒ๐—ฟ๐—ฒ๐—ป๐—ฐ๐—ฒ ๐—ผ๐—ป ๐— ๐—ฒ๐˜๐—ฟ๐—ผ๐—น๐—ผ๐—ด๐˜† ๐—ณ๐—ผ๐—ฟ ๐—”๐—ฟ๐—ฐ๐—ต๐—ฒ๐—ผ๐—น๐—ผ๐—ด๐˜† ๐—ฎ๐—ป๐—ฑ ๐—–๐˜‚๐—น๐˜๐˜‚๐—ฟ๐—ฎ๐—น ๐—›๐—ฒ๐—ฟ๐—ถ๐˜๐—ฎ๐—ด๐—ฒ, our PhD students presented their works on software engineering for cultural heritage.

Gizealew Alazie Dagnaw presented โ€œFederated Digital Twins and XR for Cultural Heritage: A Collaborative Frameworkโ€, exploring how extended reality and interconnected digital replicas can enhance collaboration and cultural storytelling.

Federico Martusciello presented โ€œGamified AR and Supervised AI for Cultural Heritage: The Amiternum Site Experienceโ€, demonstrating how immersive technologies and artificial intelligence can engage audiences and bring ancient sites to life.

Together, these works beautifully bridge the gap between software engineering, immersive technologies, and cultural heritage, showing how innovation can preserve the past while inspiring the future

The conference proceedings are available at https://lnkd.in/eCZ4WqPC

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